Simple DirectMedia Layer Glue for C++

Edit Package SDLmm

SDLmm aims to stay as close as possible to the C API while taking
advantage of native C++ features like object oriented programming. It
also aims to be as platform independent as possible. In other words, it
tries to support every platform that SDL supports.

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Source Files
Filename Size Changed
SDLmm-0.1.8-autoheader.patch 0000000761 761 Bytes
SDLmm-0.1.8-lib64.patch 0000000430 430 Bytes
SDLmm-0.1.8-m4.patch 0000000317 317 Bytes
SDLmm-0.1.8-makefile.patch 0000000176 176 Bytes
SDLmm-0.1.8.patch 0000000972 972 Bytes
SDLmm-0.1.8.tar.bz2 0000399529 390 KB
SDLmm.changes 0000004013 3.92 KB
SDLmm.spec 0000003316 3.24 KB
baselibs.conf 0000000207 207 Bytes
Latest Revision
Samu Voutilainen's avatar Samu Voutilainen (Smar) committed (revision 1)
osc copypac from project:openSUSE.org:openSUSE:Backports:SLE-15-SP5 package:SDLmm revision:2
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