SDL Graphics Routines for Primitives and Other Support Functions
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitives.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.
-
Checkout Package
osc checkout SUSE:SLE-15:GA/SDL_gfx && cd $_
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Source Files
Revision 1 (latest revision is 3)
Samu Voutilainen (Smar)
committed
(revision 1)
osc copypac from project:SUSE:SLE-15:GA package:SDL_gfx revision:1, using expand, using client side copy
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